In this case study of sorts, we’re taking a look at the (general) fundamentals of game immersion and why the indie game “Limbo” handles it so well. (more below…)
For the bookworms, “Reality is Broken” by Jane McGonigal stopped me in my tracks and forced me to rethink a lot of things when writing the script for this. This book provided some great insight on how games play into the human condition and what drives connection.
Thanks to Jirard Khalil (The Completionist) and DidYouKnowGaming for helpful feedback on my work thus far.