Everything done by Satchell Drakes
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June 26, 2014 at 5:39 pm
okay so this was the first video i watch and i loved it the way you review the games and how your so thankful or your subscribers its awesome love it
May 27, 2014 at 5:36 pm
Ah Satchell Drakes.. You’re the only one that makes English Class fun.
March 31, 2014 at 10:35 pm
Chrono Cross was a good game, prob better than I remember it. But I have such a huge boner for Chrono Trigger it just couldn’t live up to it. This commentary made me want to pick it up again and finally finish it.
April 27, 2014 at 6:13 am
Lol, if you didn’t like it and you didn’t even finish it, finishing it will probably not help, it’ll probably hurt. I felt the same way you did while I was playing through it for the first time, and while there were a few moments that made me feel the story could progress to something that would at least be able to stand next to Chrono Trigger, the final boss mechanic and the boss itself was a huge disappointment.
It’s a shame too because the build up to that final fight and what you know of the enemy is awesome . . . so is the arena that the camera pans throughout during the battle transition . . . and then you see the boss and you’re just like, “How boring . . .”
March 29, 2014 at 2:00 pm
Loved the mechanics section, great way to present the ‘spectrum’ between things like the old Turn-Based-ATB and the active Hack n’ Slash that’s more common today. Makes me wonder why Cross’s battle system wasn’t polished and utilized again. Music and Visuals don’t need much in the way of defense, so spot on there.
The story…ehh…I have to disagree. Too many souls to keep track of, and it’s a shame when I can latch onto maybe a handful of that cast and easily dismiss or outright discard the rest. I’ll bet I’m not the only one who had that issue as well. You’ve got a decent point when you mention the player’s decisions weaving a bit of the story, and maybe that should have been emphasized when the game was created. “There isn’t a standard story, because you can contribute to make it bigger or smaller with your actions.” Something to that effect.
I wonder that if Crono Cross had been released as its own creature with its own original title and something that wasn’t trying to link up with the original Trigger, would people have received it better overall?
March 28, 2014 at 2:33 pm
Hello Satch-bag I think when we are younger we are more agile with game because when I was ten I could defeat a Mega-man game really fast but nowadays it takes me about a week to defeat each of the boss’s.
March 26, 2014 at 8:42 pm
Unfortunately i did not grow up in the nes, ps1, era. I unfortunately was not able to play CronoTrigger by my self but I think with this review and a couple walkthrough videos, I can see how this game deserves a 4Dope status.
March 26, 2014 at 7:16 pm
can’t believe i had never heard of this game until now
March 21, 2014 at 11:15 pm
Wow, this game is like the grandfather of Bravely Default. BD however uses multiple actions in one turn, instead of the more “free time” -like approach Chrono Cross has. BD also shortens the amount of playable characters, leaving room for much character development on the first run through. Bravely Default just did things better, if you think about it.
March 21, 2014 at 4:00 pm
Satch, I made an account just to ask you to do a case study on the Souls series of games.
March 18, 2014 at 1:30 pm
HOLY S*** I THINK I JUST FOUND THE BEST GAME REVIEWER EVER YOU ARE SO AWESOME SATCHBAG and thanks for playing a one of my favorite games ever.
April 10, 2014 at 10:28 pm
Really? I think PBG is best but that is just my opinion
March 17, 2014 at 8:28 pm
Hey Satch, just made an account here to comment on your video! Lovin’ your work, man. Every one of your videos has blown me away with your attention to detail and how deeply you delve into different subjects and themes. You are one of the, if not the most, informed and intelligent reviewers out there, and you cover all aspects of a game perfectly. I HAD to revisit Sonic 3 and Knuckles after watching that review:) Can’t wait for more.
March 17, 2014 at 4:46 pm
This game seems to fix the ff2 (Japanese) system of leveling up, i found that that system could have worked if you could have less grinding to have decent stats and this game did that.
March 17, 2014 at 3:37 pm
Came for JonTron, stayed for you, Satchbag. It has been extremely encouraging to see another face that looks like mine critically analyzing video games. As I study to become a game designer, I can’t help but keep in the back of mind what you would say about my work if you saw it and try to make it better.
March 14, 2014 at 10:54 pm
Especially after watching this review, I do feel worse that I wasn’t able to enjoy the experience of CC. Thank you for sharing your thoughts and strong stance on this game and giving me a new level of appreciation for this game.
March 14, 2014 at 7:19 pm
We love ya, Satch.
Keep on keeping on!
March 12, 2014 at 7:49 pm
I’m almost at a loss for words too about just how much I love and appreciate you, Satchbag. The detail to your explanations and analysis, your honesty, THAT CALM AND MEGA HUMBLE VOICE. You’re one of my most favorite people ever now. Thanks for existing and creating beautiful content, man.
March 12, 2014 at 2:17 am
Hm. I personally have never been able to get through Chrono Cross because the amount of possible characters and combinations and overall gameplay variation was way too overwhelming for me. I’ve always been someone who wants to experience all of the content in a game and so I lose interest when that involves a lot of replays and experimentation. I get frustrated if I can’t get everything and see everything my first run through. Still, this video makes a really good case for the game, and I’ve always thought the battle system was really interesting. So maybe I’ll give it another try at some point.
March 12, 2014 at 1:55 am
The game was pretty good, but I do have the same problem with it as many other Chrono Trigger fans. Too many characters. There are so many times I would wonder what conversations I would be missing, by having my current party. I’m sorry, but I’m not going to play the game 1000 some times, just to see all the combinations.
What combinations I did see, were interesting enough, and sometimes laugh out loud funny.
March 10, 2014 at 6:32 pm
Is it just me, or is this show shot and edited just like a cooking show? “This game: it’s a good thing.”
March 10, 2014 at 3:00 am
I registered on NB just to give your channel an equip, Satch. Discovered you through the reboot and i’m happy I did, because you seem like one of the coolest and most sincere guys putting videos out there for the world. Chrono Cross has been sitting on my shelf since I dug it up at a used game store and I’ve been looking for excuses to pop it in and play it; this hit the spot. Your unique spin on the standard “videogame video” is extremely insightful and creative, and I enjoy every bit. Keep the goodness rolling.
March 9, 2014 at 4:58 pm
Akira Toriyama did an amazing job with the artwork of Chrono Trigger definitely one of my favorite RPG’s of all time.
March 8, 2014 at 10:31 am
I know exactly what he meant when he said people could not get into it because of lack of character development but the thing is. When I tried to get into Chrono Trigger I was expecting the development of Final Fantasy 6 so at first I didn’t really like it but when I went into Chrono Cross I actually knew what to expect so I think I enjoyed it my first time playing it a lot more than Chrono Trigger you just have to know what to look for in a game like this.
March 8, 2014 at 9:44 am
Oh wow… I remember playing this IN TURNS along with my mom! She would get to a point then at night time, I’d pop it in my PSone and have at it. This game has SO many great things in and about it! I’m one that Liked the Original and LOVE the sequel (pseudo-sequel as my ma calls it).
I’m actually going to see her next week in the hospital and gonna take my PSone and this gem and see if she even remembers… Growing old, she has become less and less memorable of our time we’ve spent together.
March 7, 2014 at 5:02 pm
I’ve always wanted to play this game Sachell, however you did such a brilliant job explaining everything I’m going out to find a copy.
Equipped, subbed and all the follow things!
March 7, 2014 at 2:28 pm
I always avoided this game because I was confused on if it was a Chrono Trigger sequel or something related that would ruin it for me. I have to say, this video has sparked my curiosity.
March 6, 2014 at 9:50 pm
A fantastic video, dude. I love Chrono Cross a lot, personally. I never really understood why people didn’t like the battle system either, I thought it was great!
Keep up the good work, man!
March 6, 2014 at 9:09 pm
I hope Satchbag does an episode on Ico someday.
I really love his show, and I would love to see what he has to say about my favorite game.
March 6, 2014 at 1:45 am
Summoning and using magic in KH was a drag at first, but I got used to it, and I really think it’s not that bad, if you know what you wanna do.
March 5, 2014 at 9:46 pm
I like your analysis of gameplay mechanics. You explain the complexity and makes good comparisons without getting lost in ‘meta’ speak.
Loved Trigger, I’ll keep an eye out for Cross.
March 5, 2014 at 6:04 pm
Great video Satch!
March 5, 2014 at 5:27 pm
This game was just phenomenal when i first played, it was the reason i started playing RPG and in fact my first RPG
March 5, 2014 at 4:40 pm
The combat system reminds me of the original fallouts, in the new ones AP is just used for vats, but in Fallout 1/2 AP was like your stanima: you had 5 ap points, and using you main weapon costed 3, and you could still get a quick jab in
March 5, 2014 at 2:00 pm
I always thought that the active time battle system used by Final Fantasy and Chrono Trigger sort of addressed the issue you brought up about turn based combat. the ATB system allowed characters with higher speed to gain turns more often, even being able to “lap” other characters/enemies.
Either way, I love your videos. I never gave this game a chance when it came out as I didn’t have a PlayStation at the time. I’ll have to check it out.
March 4, 2014 at 11:32 pm
Really good video. Totally understand how you feel, I had a game like that to.
March 4, 2014 at 11:33 pm
wen you notice a typo right as you hit send
March 4, 2014 at 10:59 pm
This was a fantastic video. Thanks for posting it.
I was a fan of Chrono Cross, but I do think the game has two major flaws:
1) The game, while rewarding, has very little challenge. I think it was far too easy. I wouldn’t consider myself to be a skilled gamer, but I remember making it all the way to the final boss without dying once. I thought some of the battles should have been harder, especially since you can run away from bosses. Also, it would’ve been nice if difficulty increased during the New Game+. The game encourages multiple playthroughs, but each playthrough is easier than the next.
2) In your video you mention how marketing this game as a direct sequel to Chrono Trigger may have hurt expectations. I agree with this, but I also think the game tried to shoe horn in a lot of Chrono Trigger ties. The easter egg tie-ins were harmless, but I feel the story elements that tied directly into Chrono Trigger did more harm than good.
Anyway, I thought it was a beautifully innovative game.
March 4, 2014 at 10:24 pm
Anyone else still have the little clock they gave away for this game as a promotion?
March 8, 2014 at 9:48 am
MAN! I had that. Lost it in a house fire, however… I’m gonna go see if I can find one SEMI-cheap on like eBay or Amazon! Thanks for reminding me! =D
March 4, 2014 at 8:37 pm
Satchel, you’re an awesome dude. You got a great head on your shoulders. Never stop believing in you.
March 4, 2014 at 8:02 pm
Whenever I think back on Chrono Cross, and whether or not I should replay it, the initial thought that comes to mind is the 45 characters. I’m not going to say that I’m a “completionist” when it comes to games, but I certainly do want to see everything the game has to offer. With Chrono Cross, that is nearly impossible to do unless you follow a guide to the letter. I feel that the initial goal of the game creators was to have each person experience their own story, not to try to get 100% in every possible measure. It’s just hard to break that notion of ‘needing to see everything’ when so many other games drill that into your head.
March 6, 2014 at 1:53 am
That’s my issue when playing Persona games.
March 4, 2014 at 7:38 pm
Hey everyone, I made a trailer for Normal Boots that is based on the trailer for the new Super Smash Bros. and I am trying to see if it will get the actual attention of Normal Boots, as well as see if there is anything I can improve on in my video editing. Here is the link to the video, thank you for watching it. https://www.youtube.com/watch?v=fcFM5hkRrcs
March 4, 2014 at 7:34 pm
I’ve never been a fan of JRPGs, but you’re interesting enough to captivate me! Love the videos, man!
March 4, 2014 at 3:13 pm
To this day I still hate this game with a fiery passion, I consider it to be one of the worst RPG’s ever made. First of, Chrono Trigger is my favorite game of all time, I know that game like the back of my hand, when I heard of a direct sequel? I was ecstatic until I found no tie to it at all (I didn’t make it to the end, I refused to as I could not stand playing it). The large cast resulted in a lack of focus on the intercharacter relationships, Serge being a largely silent protagonist didn’t help much with that! So the story didn’t interest me at all, it failed to engage me on every level or really make me care about what happened to any of the characters.
The score and graphics? Yeah, they’re alright, that’s it to me, just alright. I wasn’t a fan of the music or the visuals but that’s just my own personal taste… not to mention I don’t care much for graphics, graphics have never made a game good.
As for the gameplay, I didn’t like it. I found the stamina system to be confusing with a lack of explanation on how it works, I never got the hang of it, the various types of physical attacks with the accuracy stat? Hated it, resulted in me spamming weak attacks as I always managed to miss with the stronger ones, the average battle for me lasted 5-10 minutes. I still have nightmares about the beeba enemies that summoned 5-6 more of themselves. Every. Single. Fight.
Hated the combat system, I also hated that weird crafting system as well, where to get the items or how to work them was never clearly explained either, the 20-25 hours I put in the game I never managed to upgrade any of the weapons or understood how the element system worked. My characters were all stuck with what they had baseline, I tried coming back to the game a few years later and still can’t grasp it to this day. Chrono cross should have been a direct sequel focusing on the original cast, there were plenty of open plot threads and places to go with it. Instead Square made this terrible game with an uninteresting plot about a bunch of people I don’t care about.
I can never get behind this game as being anything other than horrendous and I honestly can’t grasp how anyone could ever think this game was good.
March 6, 2014 at 4:41 pm
I think perhaps if you tried the game again again you’d find it not as complicated as you make it out to be. The stamina system is very simple. Lv1 attacks consume 1 stamina. Lv2 consumes 2. Lv3 consumes 3. Using an Element consumes 7, and can put you into negative stamina. Stamina regenerates by x whenever any other ally or enemy or enemy uses x stamina. You can actually learn this stuff on your own if you analyze your and enemies’ actions and the results.
The crafting is incredibly simple. I’m not exaggerating. Choose an equipment you wish to create. If you have the materials it asks for, you will exchange them for the equipment. Materials are often found after battle, but frequently found from the environment as well.
Also, regarding those beeba enemies, you don’t have to fight them. If they’re too much for you, you can always run. Running never fails.
March 7, 2014 at 10:16 am
I typed out a really long winded post going through the merits of your opinion and the very strong fallacies that emphasize your negative opinion that I strongly disagree with, but understand. Afterwards I remembered where I was, the internet, and how fruitless that would be, so instead…
Your opinion is biased and childish, and everything that makes you utter a word as strong as “hate” means that you were emotionally invested and betrayed by your false preconceived expectations that are largely unfair and misrepresents the experience of this game.
You had a hard time coping with change, and were frustrated by it. Does not make a game bad by any stretch of the definition.
March 4, 2014 at 1:20 pm
I find it quite refreshing to be reminded of how much of a fool I am.
I have been an enormous fan of Chrono Trigger for a very long time, but had always avoided Chrono Cross on recommendation from fellow Chrono Trigger fans. According to them, it wasn’t very good due to reasons. I never fully investigated these allegations, but nevertheless always found myself inclined to smirk at the very mention of Chrono Cross from then onward.
Seeing a positive review of the game at first made me leery– I know you’re usually pretty fair in your assessments, but there was something in the back of my mind begging to completely disregard any praises you could sing in its name– an instinctual inclination based on entirely uninformed, second-hand opinions.
So I backed off for a few days, and pretty much forgot about this review and all that was said about the game. But just now, I was reminded of it while reflecting on a general tendency internet culture seems to breed in humans– myself included– of almost wanting to witness failure if it means self-justification. Subconsciously, I wanted to watch a negative review, for no real reason other than it would justify opinions held by others that I just happened to respect. I didn’t want Chrono Cross to succeed, and that ultimately did nothing more than keep me from fully enjoying a very finely written and edited review of the game from one of the brightest game reviewers the internet has seen in a very long time. I do believe you’ve convinced me to, if the opportunity presents itself, give this one a shot, and as a result, have certainly taught me a thing or two about passing judgement in haste. It’s little wonder why the NormalBoots crew has been so eager to accept you into their fold. You genuinely deserve to stand among them. Good work, Satchel!
March 4, 2014 at 5:11 am
The sad part with Chrono Cross for me I could never grow up with this games sure I got to plahy Chrono trigger but Chrono Cross was never released in Sweden when I was young I had to wait several years later to import it when I started to make my own cash to spend on the game + the heavy import taxes.
March 4, 2014 at 2:32 am
The transitions within your videos are a little confusing and disorienting at times.
March 3, 2014 at 11:41 pm
There are two major reasons that Chrono Cross isn’t remembered as fondly today as it might have been.
The first is that it was sold as a sequel to Chrono Trigger–featuring almost no plot elements from the Trigger until the very end (and resulting in less-than-happily-ever-after for the old protagonists).
The second was a lack of depth in characters. While you addressed this, I feel it bears further investigation. The plot–at it’s elevator pitch level–is similar to “Its a Wonderful Life.” What would the world be like without Serge? How much difference does one person make? On the other hand, you have the rest of the cast. The developers touted their creation of a dynamic accent generator; there were so many characters that even having them all recite the same line with different accents would take up too much space on the disc.
The end result is that in each major plot event, one or two characters will have unique dialogue, and 41 will say the same thing with speech impediments or lisps or French accents. How would to world be different if Skelly wasn’t there to fight the Dwarves? Not much, because Janice would fight them instead.
The game seems tailor-made for replaying. New-Game+ lets you recruit different characters, make different decisions… Have you ever spoken with a friend about a movie you love? There’s a joy in introducing something to a person–to watch someone experience something great. Imagine if every friend you had said the exact same thing afterwards. The curtain pulls back and immersion is broken. These are puppets, reciting lines. There aren’t even enough to go around.
March 3, 2014 at 11:15 pm
Another fantastic video, Satch. Your articulation and analysis is still unmatched. Great job.
March 3, 2014 at 8:22 pm
This game honestly changed my perspective on video games in general as an art form, which I find really weird to say, since it’s a JRPG, which is arguably one of the least compelling genres to do so.
I first watched my brother play through the whole game when I was around 10 years old, and watching the ending basically changed my life (keep in mind that I was 10). I played it myself once I was older and realized that I wanted to experience it myself, and have played it numerous times over since. The game is still one of my favorites, probably top 2 or 3 of all time for me. So I guess my experience with it is similar to yours, and I also happen to agree with pretty much everything that you have stated in the video. Enjoyed watching, and keep up the good work.
I actually played Chrono Trigger before, but I was so young back then that I didn’t really know much. Playing Trigger as I got older and still enjoying Cross more only made me enjoy Cross’s references more, which I am happy about. I’d prefer that, rather than having played Trigger and thinking that Cross’s indirectness ruined it for me.
March 3, 2014 at 7:15 pm
Weird. A ProJared Video always seems to find itself into a Satchbag’s Goods related videos…
March 3, 2014 at 6:38 pm
lol, a young Adam Sessler still looks like he’s in his late 30s
March 3, 2014 at 5:26 pm
After watching this, I would hope you would cover Final Fantasy IX. That game remains as my number one game of all time.
March 3, 2014 at 4:54 pm
Thank you Satchel, this video was great, and I mean it sincerely when I say that I look forward to every video you make – you truly excite me as a new content creator.
Chrono Cross, as a child, had a huge effect on me – seemingly like it did you – it was a wild, expansive story and cast of characters that (accompanied with the often angelic score which I still listen to today) immersed me in a world and let me escape from my reality like no other game or movie or medium could do like it.
March 3, 2014 at 2:02 am
Thankyou for sharing your thoughts on this often forgotten gem. This was the first game I ever pre-ordered and to this day it is one of my all time favorites. The music is timeless, the story is gripping, and the visuals are a sight to behold. I hope to make my own video on this at some point but it will be hard to top the quality and detail that you have put forth. Thankyou again for your work, it is inspiring ^_^
March 3, 2014 at 1:07 am
“Think about the beginning to Kingdom Hearts 2.”
…Do I have to…? *Shiver*
March 2, 2014 at 8:01 pm
Chrono Cross is one of my favorite JRPGs of all time.
March 2, 2014 at 6:00 pm
How this game integrated story and game play is some of the best how other rpgs did. Look at Bravely Default. It tells a great story, but the fact that you have to fight every single boss 5 times is just bad game play story integration.
March 2, 2014 at 5:06 pm
I loved that you made a video on Chrono Cross, my favorite PS1 title, and probably one of my most loved games. I played it when i was young, like you, and i really enjoyed it. It’s a Journey that is worth to try. I played and finished it countless times, and everytime i had a blast. It’s good to know that some people enjoyed it as i did.
March 2, 2014 at 4:25 pm
In my opinion Chrono Cross major problem is the major strenght too. And I mean its complexity
It’s like… sometimes people play games just to get away, and not think too much about the problems in his life, just like when you are hearing music, and just like it I can appreciate a 39 minute song an dig into all the things that make it good, but most of the time I just want to hear a 3-5 minutes simple songs with a catchy chorus.
For me chrono cross is in the same way, I know is a great game and I want to master it so, but it gives so many things to you that it is nearly impossible get it done well. On the top of this you need motivation to play a game, and when it comes to the level of complexity of chrono cross it needs to be a good one. The main motivation most of people play it was as you said not the game itself but the game as a “Chrono Trigger secuel”, and when your main motivation is gone you just dont want to continue what you are doing.
On this note, I must say that I your review had convinced me to give it another try (so I guess you are my motivation now)
Great job man. Really admiring you right now
PS: Sorry If my grammar is not correct, english isn’t my main language
March 2, 2014 at 1:58 pm
Wow, great video! I only played Chrono Trigger for the first time a few years ago and I loved it, but I’ve been hesitant to try out Chrono Cross after hearing all the fans complain about it. I’m happy to say you’ve alleviated any reservations I’ve had about playing this game. Its definitely on my list of games to try out!
March 2, 2014 at 1:37 pm
Heya Satch. Big fan for a while now, and at some point I’d love to hear your thoughts on the Deus Ex series as a prophetic story telling tool. I know its “political” and therefore somewhat… dangerous? But for me, Deus Ex opened me up to a form of story telling that I hadn’t even considered, one that can force us to think about a world that is just next door, a scary world-that-could-easily-be, and a world that really doesn’t have a happy ending.. or an ending at all for that matter.
I know you’ve got your own plans for the future, and I’m looking forward to all of your future endeavors, but what would make my day would be to hear the thoughts YOUR mind compose about my favorite game series of all time.
March 2, 2014 at 1:07 pm
Hello, Satch. I haven’t watched many of your videos, but I might start now because of this one. I really like both of the Chrono games, and I’m pretty glad that CC didn’t end up being a clone of CT. After watching this, I’m gonna have to try to finish CC. I’ll tell you, that boss Garai is a bastard.
March 2, 2014 at 5:08 pm
What about Dario? Did you fight him? It’s an optional boss, but he is one of the hardest enemies in all the game and you are made to fight him with a character of the oposite element.
March 7, 2014 at 10:25 am
The Dario fight almost had a (very) young me quit the game forever. I felt stuck on that island with an unbeatable boss. I eventually overcame though, and I still think its one of the hardest hidden bosses in jRPGs, of which, both before and after, I had played nearly hundreds.
March 2, 2014 at 12:43 pm
6:44 the guy has a triforce on his arm
March 2, 2014 at 12:26 pm
Wow, this is the first video I’ve seen from you Satch. But I must say I absolutely loved the way you presented your information, it was sleek but also informative.
You’ve inspired me to play this game, since it was always on the back of my mind but I never really got around to it.
Great analysis, I’m looking forward to future videos. =)
March 2, 2014 at 11:30 am
Hey! Your scene transitions are much improved this time, thanks so much for listening to our feedback!
Also, you’re really growing on me personally, Mr. Drakes. Especially in that last segment. Well said!
March 2, 2014 at 11:17 am
great job satchell !
every video gets better and better
you are definitely one of the best reviewers ive ever seen.
March 2, 2014 at 10:58 am
Good Review. The game itself has a ton of material to dissect and realizations are a rule and expectation with the given dimensional shifting. As with most of the best RPGs, there was ‘something’ behind the scenes, communicating with the player through every facet of the experience. You did well to note the Ocean as well.
Some people thought the ‘environmentalism’ the game displayed at times to be clumsy- I would agree with them were it not for some of the subtlety in the characterizations throughout. Harle is a winner, let me say that.
Having played both Trigger and Cross, I actually see Cross as an ideal successor to the ‘blockbusting’ nature of the predecessor. It just went to show how much could go wrong (or right) within the same universe owing to the doings of a few protagonists in a previous game. The world was the rule, not the band of heroes.
March 2, 2014 at 9:11 am
I really liked your take on Chrono Cross and I share most of your opinions of it. I remember purchasing this game when it first came out and it blew me away. It also helped me through some harsh times after the death of a friend. Keep up the good work.
March 2, 2014 at 4:42 am
I was one of the ones that bought this title upon release and I can definitely say I share the same passion about this title. It was a huge hit for me to play back then and still is a great title to play now. I feel like I learn something new from your videos every time I watch them. Keep the videos coming and continue to show us what you know and love. Great job Satch!
March 2, 2014 at 4:41 am
Fantastic review that highlights the strengths of a highly over-criticized game! People get too involved in the “they changed it so it sucks” reactionism. But as a stand alone game there were many interesting strokes of innovation and design that get passed over because people compare it to Chrono Trigger. I think this game probably is the definition of “good game, bad sequel”. And I get how some people can be upset by that, but as someone who grew up with this game and indeed played it significantly before I ever got my hands on Chrono Trigger (which I adore and actually consider to be one of my absolute favorite games in its own right) I just didn’t have that same perspective so I really enjoyed Chrono Cross. I really enjoyed this review and how it allowed me to gain a totally new appreciation of a game I always enjoyed and was a big part of my childhood (one of the first RPGs I played! And a big influence on me creatively!) by pointing out strengths I never even noticed before myself. And with the way fans that grew up with Chrono Trigger tend to criticize it I really appreciate someone who can highlight its strengths.
March 2, 2014 at 3:27 am
I’d never even heard of Satchbag before Normal boots relaunched (I didn’t know about NB until after it closed down first time around!), and I’m really sad about that, as I really enjoy watching these videos!
Thanks, Drake, for doing an awesome job!
March 2, 2014 at 2:45 am
I LOVE Chrono Trigger. It is, to this day, my favorite game ever.
Chrono Cross really disappointed me because I truly expected another CT game.
Unfortunately it has been nearly impossible to remove those CT goggles. Every time I try to play Chrono Cross I just find myself comparing it to Chrono Trigger. I am afraid I will never be able to enjoy Cross.
March 2, 2014 at 10:08 am
That….sucks to hear. But perhaps I’m just as biased as you are, since I played Cross first, then Trigger later. But my ‘CC goggles’ left me with a love for both games that butts out any strong preference… When I think about or play Chrono Trigger, I inevitably grow more fondness to Chrono Cross, and very much so vice versa.
I think that since I played out of sequence, the theme of time (travel) and its effect on people was easier to see as the lure in CC, perhaps instead of CT, where it was a crazy adventure that rolled into those themes eventually.
From there, I find more and more each game compliments the other; something that blew away my expectations for a ‘sequel’. You’d usually expect/find the sequel to ‘improve’ or build upon something from the previous game (usually the story), but I find both CT and CC are so complete on their own, and yet can still share so much thematically (so yea, can’t blame you for sticking with just CT!).
I’m a recent fan of yours, Satch, but it’s not hard to claim that you’re a boon to the gaming community. Have you perhaps any interesting perspective on fighting games, a la Street Fighter?
March 2, 2014 at 10:52 am
I played CT first then CC, and I enjoyed both. I will admit that most of my friends abandoned CC quickly because they expected more CT. I’m a bit more persistent, though, and I stuck with it long enough to fall in love with what it had to offer. Which didn’t take that long, if I recall correctly. The same thing happened with Secret of Mana and Legend of Mana.
March 2, 2014 at 2:39 am
There are reviewers (who I really enjoy, for what it’s worth) who have been doing this for 4+ years, and in your first year I believe you’ve managed to surpass or at least compare to many of them. Awesome video, Satch! I never really gave Chrono Cross a fair shake, you’ve convinced me to give it another shot. Cheers!
March 2, 2014 at 1:16 am
Is there any doubt that Satchell is THE best critical mind in gaming right now?
Because he probably is.
March 2, 2014 at 12:22 am
You are now my favorite reviewer, thank you. Your prose rivals Sessler’s. A true joy to listen to.
March 1, 2014 at 9:58 pm
I loved this video. The nostalgia overflowed and I could tell Satchell Drake put his heart into this video. Great game and an even better video.
I really enjoy your insight and clarity, and how you live by your last words of “stay humble”. Keep up the good work man.
Also, I like how you heeded our words and got rid of those distracting static/distortion transitions!
March 1, 2014 at 11:30 pm
no, the only reason for this is that this video is a case study. he has 2 different shows on his channel. the weird staticy ones, and his normal ones. this is a normal one.
March 1, 2014 at 9:57 pm
It’s so strange, I had just ordered a copy of Chrono Cross when you posted this video. I can’t wait to be able to experience it, it really does look like the type of game that carries over the idea of innovation that Chrono Trigger had.
March 1, 2014 at 9:22 pm
Never really watched Satch… but I must say… damn his videos are so good.
I mean, you can just see visually the amount of effort he puts in every video he makes, especially this one!!
March 1, 2014 at 8:26 pm
Great video as always, Satch. Keep making more well spoken, thought provoking reviews!
March 1, 2014 at 7:45 pm
Wow, great look at a game that I’ve been wanting to play for some time. I’m a huge fan of Chrono Trigger and I’ve heard nothing but good things about this game; unfortunately I’ve had far too many RPGs stacked up to play at the moment but I definitely want to get to Chrono Cross eventually.
March 1, 2014 at 7:22 pm
Chrono Cross is one of the greatest games I’ve ever played :-)… the only thing that bothers me a little is that some characters are too pointless. That Voodoo doll thing and Macha come to mind
March 1, 2014 at 6:50 pm
I really like your intro, and your videos of course. You really show what you feel, what you think, the passion of doing something that you really enjoy. Keep inspiring other people.
March 1, 2014 at 6:44 pm
The art style of Chrono Cross is such a turn off. Everything looks very generic trible when compared to the characters in Chrono Trigger. It’s not just Akira Toriyama’s art style that made the characters great in Chrono Trigger but, the character designs themselves. I think Saga Frontier 2 is a more innovative Square RPG than Chrono Cross and it came out months before. It is a little unpolished in areas but, it has so many fresh ideas.
March 1, 2014 at 6:34 pm
Love the videos.
Keep up the good work, Satch.
March 1, 2014 at 6:27 pm
Glad you see the art and innovation of CC, Satchell. IMO, it still isn’t as good as CT, but it’s an awesome game, and a worthy heir of CT’s legacy.
March 1, 2014 at 6:22 pm
Man, that was amazing. This is the first Satchbag video I’ve seen, and I can relate to basically everything he said here. Well done, sir!
March 1, 2014 at 6:17 pm
I always see Chrono Trigger on top ten needed sequels lists, why this is Chrono Trigger’s sequel per say. In fact this is the first time i’ve heard of this game great video Satch!
March 1, 2014 at 5:18 pm
You seem to be a very nice and talented guy, Satch! I always enjoy your content and I bought several titles because of you. For example you convinced me to buy Brothers – A Tale of two Sons. I knew it existed but your video showed me why I had to play it. So thank you for your work and keep being awesome.
March 1, 2014 at 4:34 pm
Man, this game is amazing. I got it over the summer when I was 14 or 15 and I must have played it over at least 3 times. There were so many great things about this game. The one moment that stands out to me is when you’ve gone back in time to rescue Kid from a burning building. The music, battles, the scene afterward, and everything about that quest still gives me goosebumps.
March 1, 2014 at 4:24 pm
I don’t know if you were trying to relay as much passion about that game as I felt you were, but I remember loving Chrono Cross and playing it for hours even if I never got any farther into the story. But this video hit hard and showed just how much you cared for the title and damn near had me moved to tears to know some one else out there enjoyed it.
March 1, 2014 at 3:15 pm
I needed this. Thank you very much. I played through CC once and I needed a refresher as to why I should play this again.
March 1, 2014 at 1:35 pm
I was so excited to see a review of Chrono Cross posted, and you did not disappoint. This is easily one of my favorite games, and I still remember the joy 13-year-old me had when I first started it up on my PS1.
It’s been a couple years since I last replayed it, so thank you for bringing these feelings back again.
March 1, 2014 at 1:12 pm
I love Chrono Trigger, and now I want to play Chrono Cross. Having seen this video has made me want to do that. Your insights and explanations are superb and I always look forward to SatchBag videos! Thank you.
March 1, 2014 at 12:59 pm
I enjoyed your case study Chrono Cross. It was a favorite game of mine as well. I’m going to have to go take a look at the rest of your stuff now. Looking forward to your next case study.
March 1, 2014 at 12:58 pm
Satch, if you are taking requests, I highly recommend you check out the game called “the Swapper”. It’s on steam and its not only one of the most beautifully atmospheric games I have ever played, but it also had a fantastic and deep story that really encourages you to dig deeper and had me pause for thought many times throughout its experience.
Anyway, as always great video!
March 1, 2014 at 12:32 pm
This was an amazing review! I’m a big fan of Chrono Cross and I feel you did the game justice. Everything you said about the title was right on. I also loved some of the camera angles you shot at. I definitely see you know about good composition. I’m going to try and learn from you examples and implement them into my own. I need to look over how I put together a script, you shed a different light for me to look at. Thanks.
March 1, 2014 at 12:30 pm
agh the feels Satchel! Please don’t stop doing what you love to do. Best of luck to you and your future endeavors with normal boots or whoever you’ll end up working with later on!
March 1, 2014 at 11:19 am
I have to be honest; as someone else who grew up with Chrono Cross (and, for me, didn’t play Trigger until a few years ago), I got a little giddy when I saw this posted. I was really glad to hear your perspective and see a retrospective on this game that actually treats it well instead of some sort of disgrace to the Chrono name.
I think what this game does from and artistic and musical standpoint is not only some of the best on the PSone, but some of the best in any game ever. The narrative can be a bit obtuse at some points in the game, but I think the freedom it offers the player to create their own path with the characters they choose is not only outstanding in its own right, but offers a level of replayability rarely seen in RPGs of this length. I still try to play this game ever year or so and I almost always find something new and realize something about the story that I hadn’t quite understood previously. It’s really a sort of masterpiece from that standpoint.
All of that being said, I also think Chrono Trigger did an outstanding job with its art and music and, though the story is certainly less ambitious, I think the battle system has aged better. Mechanically speaking Chrono Cross has a really unique system in place but in practice (perhaps just because I’ve played the game so much) I find it slower and less strategic that it seems like it should be which can make some parts of the game feel like a slog. The element field and summons largely go to waste and the ability to put any element on any character limits the need to experiment and have fun with other characters. I also think that the interpretation Cross has on Trigger’s story is a pretty legit reason to be annoyed at it, luckily for me I played Cross first.
Even still, I think the two games together are easily my favorite RPGs (next to Earthbound, which Jirard just reviewed, coincidentally enough)and the ways they pushed the genre by removing grinding, random encounters, generic storylines and other terrible tropes earns them an incredible amount of praise alone. Most modern RPGs are still trying to catch up, though the likes of Xenoblade is getting close.
Anyway, to end my very rough-improptu analysis, I’d just like to say I REALLY hope to see a remake of Chrono Cross on 3DS the same way Trigger got one on DS. That game really deserves it and I’d love a new way to play it, finally. I can’t say I’m really expecting it, but it’d make me incredibly happy if it happened. Come on Square Enix, make it happen!
March 1, 2014 at 11:26 am
Also, to Satchbag, the way you praised the game logically and objectively despite it being a childhood treasure is quite commendable. Still, seeing you get a little gush-y at the end was really nice. It’s one of those things that just makes you feel like part of something, you know? Otherwise I would have never felt comfortable typing that monstrosity above. It relatable, makes you feel less alone. It was nice.
Very good video, thanks for uploading. Your subscriber base is still going to grow substantially so I can’t wait to see what you make next.
March 1, 2014 at 11:18 am
I sure hope that you make a video covering Mega Man one day! I’m curious of your opinion on the franchise, whether it be one specific game, or a whole series
March 1, 2014 at 11:09 am
I’m so happy to have you with the gang on Normal Boots. It is an interesting mixture of people, and where Jontron can have me laughing so hard I can barely make it through his videos, or the guys from Continue helping me relive my childhood while having a good laugh on the way, you jump start my mind. You prompt people to look at games in a different way, and to listen and begin thinking about them in these ways is a much enjoyed experience. Just wanted to say a personal thank you, and I’m glad I decided to take the walk with you! Keep up the amazing work.
March 1, 2014 at 11:06 am
Great video, the section on the soundtrack made me take a harder look at my own long held view of its quality, and on how I feel about soundtracks as a whole. I think “musical halloween” is going to be something I can’t shake from my head for quite some time.
March 1, 2014 at 11:05 am
So glad to see a video highlighting Chrono Cross. Stumbled across the game when I was 13 in a used game store. Had already played Chrono Trigger and didn’t really know much about Cross, but I absolutely loved it and spent many hours with it. My first copy I bought skipped on the second disc and I ended up buying a second copy. Also picked it up on PSN and played it again. Currently trying to get my wife to play the series.
March 1, 2014 at 11:04 am
I remember playing this as a kid, sadly I never finished it. I still have a copy, and for the longest time I put off playing it since so many people shit on it, that I figured I was wrong in thinking it was good.
I’m glade you made this video, it gives me a new found reason to play it and complete it.